Feudal Japan. Political intrigue. Dual protagonists, each with their own unique combat specialities. Assassin's Creed Shadows ...
This week, we’re taking a minute to talk about Assassin’s Creed Shadows, which has a lot going for it, but also a lot working ...
Speaking with creative director Jonathan Dumont, he stated that Assassin's Creed Shadows has an underlying theme about unity. Given the backdrop of Feudal Japan and its period of unification ...
Some more gameplay footage has been revealed for Assassin's Creed Shadows, showcasing one particular area of improvement similar to 2014's AC Unity. On the opposite end of the image, the father of ...
Assassin's Creed Shadows' DLC, Claws of Awaji, provides over 10 hours of new content, including a new region and weapon type. Game delays have allowed Ubisoft Quebec to polish Assassin's Creed ...
The weight of the world — or, at least, one of the world’s biggest video game developers — rests squarely on Assassin’s Creed Shadows. Set in feudal Japan and starring dual protagonists ...
Yasuke, one of the dual protagonists in Assassin's Creed Shadows, is bucking an important series tradition - he's not an assassin, Ubisoft doesn't want him to be an assassin, and he doesn't have ...
Recent leaks about the Assassin's Creed 4: Black Flag remake have surfaced, revealing details regarding combat, the engine it ...
Alongside the likes of Splinter Cell and Hitman, Assassin’s Creed stands proudly as one of the most accomplished and popular stealth game series ever. Sure, there’s been a couple of subpar AC ...
While Xbox was showcasing four (technically five) upcoming titles in its Xbox Developer Direct, on the other side of the aisle, Ubisoft had a big showcase for Assassin’s Creed Shadows.
Ubisoft's Assassin's Creed games have evolved over time, with a mix of disappointing and great entries, leading to subjective ...
It turns out the way to get me interested in a new Assassin's Creed (well, more interested than I already was) is to include features from the AC games I played 10 to 15 years ago. I'm not really ...