EA Blames Dragon Age
XCOM 2 Game Guide · 2h
CEO of EA gave reason for Dragon Age: The Veilguard failure. In his opinion, RPG didn't offer players features they desire
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player demands.” In his view, they expect game-service elements.
DualShockers · 2h
EA Blames Dragon Age: The Veilguard's Lackluster Sales Performance On It Not Being Live Service
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales projections by a whopping 50%. Was the game's lackluster performance due to a bad story? Outdated gameplay mechanics? Apparently, it was because it wasn't a live service game.
purexbox · 17h
EA Seems To Think That Live Service Would Have Helped Xbox RPG Dragon Age: The Veilguard
Although not directly referenced, that sounds very much like EA regrets sticking to a strictly single-player experience with The Veilguard, even though it reportedly pivoted in that direction mid-development. Of course, there was also EA's Anthem release back in 2019, which tried to tack-on live service to a BioWare RPG and failed miserably.
Comicbook.com · 22h
Dragon Age: The Veilguard Failed Due to Lack of Live-Service Elements, Says EA
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have encouraged developers to look toward making its games everlasting rather than an experience that lasts a finite amount of time.
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